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A New Game and Innovation in Virtual Reality

HTC Vive has released the first high-end VR headset few years back. Since then, the world has seen rise in cryptocurrency-inflated prices of hardware, Rift, entrance of Microsoft and at the same time, humble beginnings of Virtual Reality e-sports leagues. While the platform as well as medium has to be exploded yet, there’s been a continued investment and steady growth both from educators and entertainers. The world of VR becomes so vast and wide that various materials can be used to complete the quests from a skillet, keyboard and just literally about everything.

From the get-go, Oculus Rift lags behind HTC Vive. The launch has met several delays just to get them out of the general public which lasts for a full 12 months but it didn’t made Oculus to concede that room scale VR experiences are what’s dominating the market and instead, opted for stationary or seated experiences. Slowly but surely, Oculus integrated room-scale, motion controls grabbing items while the player is in the VR world similar to a skillet and last but not the least, major price drop in an effort to compete with the major market share of HTC in the VR world.

As a way to gauge the current trend in PC component market, Steam launch a hardware survey almost every month. The Vive has consistently beaten Rift both in terms of market share and sales.

Just before the onset of VRChat, there was RecRoom which is basically a social VR experience that is integrated for Oculus, PSVR and Steam that has allowed players to complete a quest together while also playing dodgeball, laser tag, etc. The game features a cartoony and nostalgic high school motif and the players had got little control of the presented content.

This trend has changed, thanks to VRChat as it has pushed social games on the same platform to adapt and compete. RecRoom added player created rooms module just recently to allow players to create mockup of cities, build castles, create their own quests, make weapons from a skillet to something more elaborate and so on. Still, RecRoom shines best if it sticks to original formula. It has developed huge paintball and laser tag arenas, write entertaining quests where it’s nearly impossible to win without friends and kept enforcing community behavior instead of other social platforms.

A new quest was recently referred as Isle of Lost Skulls. In this game, you’re a pirate that’s trapped in a cell and breaking out of it is your first mission. You have to make use of everything around you to beat the skeletons that keep you as prisoner. Oftentimes, this means that you have to get a skillet or broom to hit skeletons on the head. Yes, you have to use a skillet to escape.